Spring 2015
Introduction to Digital Humanities
50:352:394
Brown
What does the artist, historian, or literary scholar have to say about the computational platforms and formats that shape our digital lives? This course will address these questions by treating digital technologies as both expressive media and as objects worthy of humanistic study. The goal of the course is to provide students with a space to use digital tools to create things (such as art, electronic literature, games) and also to develop critical vocabularies for analyzing digital objects. No technological expertise is required, and students will be encouraged to experiment and tinker with a variety of platforms. The class will take place in the brand new Digital Studies Center CoLab, a collaborative learning space in the Fine Arts building.
Digital Storytelling (Honors Seminar)
50:525:103
Emmons
Digital storytelling is short-form media production through which everyday people share personal stories using digital media and production tools. Media may include video and sound, text, animation, stills, audio only, or any form of non-physical media. Stories may be presented in a variety of formats including video, webpage, and digital literature or video games. Emphasis will be on locating personal stories and using digital tools to create autobiographical stories that explore larger themes. This is a maker’s seminar, but one that requires no experience. All of us have stories to tell, and we’re going to use technology to realize and share them. Students will work through the three stages of storytelling: Pre-Production, Production, and Post-Production. Projects include treatment developments, story outlines, scripts, and the final production piece.
Digital Photo II
50:080:265
Hohing
Digital Photography II is a continuation of Digital Photography I. Basic digital technology competence is assumed. Course focuses on the use of advanced photo editing and printing techniques to increase the skill level required for production of meaningful and effective imagery. This course offers an overview of advanced methods of the digital photographic process, including camera operation, digital workflow, Photoshop and related editing and special effects software, photo printing and web hosting, and preparing a final portfolio.
Prerequisite: 50:080:264 or permission of instructor.
Design for the World Wide Web
50:080:346
Graphic design and production techniques for web publishing. Applications used to create dynamic interactive webpages and websites. Building upon basic design skills, the student creates a variety of assignments. Emphasis on clarity of visual communication in this new medium.
Prerequisites: 50:080:213 and 331, or permission of instructor. May be repeated for credit with permission of instructor.
Computer Animation II
50:080:387
Gore
Exposes students to the conceptual and technical aspects of 3-D animation. Students are expected to develop an understanding of how 3-D animation technology can be applied in artistic creations and in digital industry settings.
Prerequisite: 50:080:386 or permission of instructor.
All Computer Science (198) courses are eligible for the DH Certificate
Special Topics in English: A History of Mass Media: From Print to the Digital Age
50:350:224
Aregood
Technology has always disrupted media. The rotary press made mass media possible. Cable TV and the Internet broke it into fragments. Social media shrinks the mass farther while Facebook grows ever larger. What is evolving?
Special Topics in Journalism: Introduction to Digital Reporting
50:570:395
Capuzzo
This course will explore the rapidly emerging market of on-line media and what it takes to be a journalist in today’s digital era. Topics will include: the practice and responsibilities of the press in a digital society; researching and reporting using Internet sources; framing stories for the web; employing social media, crowd-sourcing and other interactive reporting and communication tools to expand one’s reach; adding audio and video to enhance the end product; web design basics; blogging; legal and ethical issues specific to the Internet; and adapting and competing in the convergent media marketplace. The course will be conducted in a workshop format, combining instruction and hands-on execution of the various elements involved in the practice of digital journalism.
IT and Project Management
Kendall
52:623:302
Systems Analysis and Design
Kendall
52:623:335
Digital Marketing Analytics
Ekpo
52:630:362
Self and Identity (Hybrid Section – Some Meetings Online, Hybrid)
Genone
50:730:222
This course offers an exploration of the nature of the self, with emphasis on the conditions for remaining the same person over time and the relation between selfhood and moral responsibility. The course will also explore the “quantified self,” using technology that allows users to track and record many aspects of their daily life: exercise, posture, food consumption, and sleep using wearable computers and software applications to analyze data. Using Fitbit wristbands, students will take turns experimenting with quantifying their own life for one week using personal tracking software. Students will reflect on how this technology changes their conceptions of health, body image, self-efficacy, and self-criticism.
Chinese Art: Traditional and Digital Approaches
Wu
56:606:609:01
This course introduces students to the arts and architecture of China from ancient through contemporary times, with an emphasis on the impact of digital techniques on this field. The class will investigate and critique various digital resources established in recent years as tools for understanding Chinese art. At the end of the course, the students will use online tools and the facilities of the Digital Studies Center to curate their own virtual exhibition of Chinese art.