DS courses must satisfy at least one of the following areas:
- Integrate digital media as tools for research and dissemination in traditional scholarship
- Examine cultural, social, ethical, or theoretical implications of new media technologies
- Apply digital technologies to practical applications involving problem-based learning
- Develop knowledge and skills in new media and multimedia composition
Fall 2024
Digital Studies Program Offerings
Special Topics in Digital Studies: Data, Power, and Society – New Course
This interactive course explores the complex relationship between digital technologies and their impact on society. Students will analyze how data and technology influence social structures, power dynamics, and the flow of information. Through discussions, case studies, and hands-on activities, the course examines the potential of digital tools to create both positive and negative social change. Students will develop analytical skills and a critical understanding of how technology both shapes and is shaped by social dynamics.
50:209:210
Multimedia Thinking
Multimedia thinking is a way of making arguments and telling stories using digital media production tools. Multimedia thinking cultivates a transmedia perspective and involves the convergence of text, graphics, audio, and video, and the distribution of these assets over various media. Media may include video and sound, text, animation, still images, audio, or any form of non-physical media. Ideas are presented in a variety of formats including videos, comics, electronic literature, sound installations, remixes, mash-ups or video games. The course will begin with a theoretical and critical examination of media to prepare for their own digital media creations.
50:209:230
Creative Coding
This course serves as a hands-on introduction to programming using a variety of coding languages including: Unity3D, C#, Processing, and JavaScript while also exploring “computer logic.” Students will come away understanding the affordances and constraints of computation as a tool and as a medium for expression. Readings, along with other supplemental video lectures, will serve as the basis for the theoretical side of the class. Here, we will step away from the lines of code and consider the broader concepts of programmatic thought: operating in discreet values, thinking in variables and functions, and some philosophical and artist implications for symbology, abstraction, and narrative. (Listed on the Course Scheduling System as Computational Thinking)
50:209:401
Digital Studies Capstone
Required of all students in the Digital Studies program, the capstone course involves working with a faculty advisor on a digital project designed and executed by the student. Students are also required to teach a 1-hour workshop based on a digital technology they have used or investigated in the course of the project.
50:209:406
Independent Study in Digital Studies
An opportunity for advanced students to pursue their interests in digital humanities in a self-determined course of study under the direction of a faculty member.
50:209:305
Internship in Digital Studies
Application of digital skills in a position as a digital lab or project assistant for the Rutgers-Camden Digital Studies Center. Individually designed and evaluated experience under supervision of intern adviser. Commitment of at least 30 hours per credit/100 hours for 3 Credits.
Interdisciplinary Major Electives
The following courses can be counted towards the Digital Studies Major and Minor.
- 50.080.213 Graphic Design 1: Computational Foundation
- 50:080:214 Interactive Art
- 50:080:226 Introduction to Conceptual Art Making
- 50:080:264 Digital Photography I
- 50:080:279 Animation Fundamentals
- 50:080:331 Graphic Design II Studio
- 50:080:388 3D Modeling and Printing
- 50.080.437 Graphic Design Studio IV Studio
- 50:080:448 Character Animation
- 50:080:494 3D Interaction Design in Virtual Reality
- 50:220:122 Introduction to Data Science
- 50:700.449 Audio Postproduction
- 50:790:218 Introduction to Digital Politics
- 50:965:125 Introduction to Video and Film
- 50:989:312 Writing New Media