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Comic-Making, Map-Making, and Re-Shaping Workshop

has prepared a template for page design using ComicLife software and will bring examples of work made in this format. Those attending the workshop will use ComicLife to build maps of their own. This is a hands-on, art-making workshop. Free Lunch will be served. RSVP recommended but not required.  

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2015-2016 Digital Studies Project Grant Recipients

Doctoral Candidates, Department of Childhood Studies Venable and Goels will investigate the historical correlation between children, food and class. With the R programming language, they will search and use the Google books corpus to examine the extent to which terms related to food and class are likely to co-occur. Using

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Shoot, View, Play: A Study of the GameBoy Camera

in the traditional sense of this word. Scholars are free to take apart, dissect, and repurpose artifacts in the R-CADE as they attempt to understand their historical and cultural significance. The May 1 launch event will focus on the GameBoy Camera, which was one of the earliest digital cameras on

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Scrollmotion Workshop

March 25: Free Period – ModLab Join us on March 25 in the ModLab as we learn about ScrollMotion, a platform for creating, distributing, and managing content for mobile devices. This hands-on, interactive workshop will be lead by designers from the Scrollmotion team. (The ScrollMotion Enterprise Platform is an end-to-end,

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Well Played: Firewatch (November 2, 12:15pm)

Shoshone National Forest. The game has been praised for its beautifully rendered scenery as well as its deft storytelling. As always, those attending will be encouraged to play portions of the game and to discuss gameplay, artwork, sound, storytelling, and more. This event is free and open to the public.