R-CADE

months by researching and/or repurposing a shared object of study, and they share this work during the annual R-CADE symposium. R-CADE Symposia 2015: The Gameboy Camera (Patrick LeMieux, Grant Wythoff, Meredith Bak, Elizabeth Demaray, Paul Johnson) 2016: Uncle Buddy’s Phantom Funhouse (Steph Ceraso, Stuart Moulthrop, Darius Kazemi, Robert Emmons, John

Categories
Events News

Shoot, View, Play: A Study of the GameBoy Camera

in the traditional sense of this word. Scholars are free to take apart, dissect, and repurpose artifacts in the R-CADE as they attempt to understand their historical and cultural significance. The May 1 launch event will focus on the GameBoy Camera, which was one of the earliest digital cameras on

Comic-Making, Map-Making, and Re-Shaping Workshop

Comic-Making, Map-Making, and Re-Shaping Workshop Sept. 30 from noon to 2 p.m. in the ModLab (Fine Arts 215) What if comics weren’t patterned after books? What if comics had some other shape? For this workshop students will be challenged to envision and design a comic story that unfolds like a

Categories
Events News

Well Played: Her Story

However, its most interesting trait might be that it is a game about databases and how we navigate them. During this session, we’ll discuss these ideas and more. Those attending will have an opportunity to both play and discuss Her Story. This event is free and open to the public.

Categories
Events

Scalar Workshop

Friday, September 23 ModLab (Fine Arts 215) 10am-4pm Lunch will be served. This event is free and open to the public.