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PHL Collective Visits the DSC

Join us on October 28 at 12:20 in the ModLab (Fine Arts 215) for a visit from the game studio PHL Collective. PHL Collective is a Philadelphia-based game studio comprised of local artists, designers, and programmers. Founder Nick Madonna will lead a discussion about the process of developing and designing

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Twine Workshop

nonlinear stories. Our workshop is geared towards beginners and experts alike. You don’t need to know how to write code to start creating and sharing electronic fiction. Still you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you’re ready. Whether you’re interested in creating a

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Author Spotlight: Charlotte Markey

12:15-1:30. Markey will discuss the development of SmartenFit, the app that accompanies her book. She will be joined by Lorie Sousa (via Skype) who helped develop the app. Learn about the process of making an application and what it means to extend an academic argument into a piece of software.

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“Axolotl”: Jillian Jaspan’s DH Capstone Presentation

Studies Certificate, and during this presentation she’ll share her DH Capstone project: a videogame adaptation of Julio Cortázar’s short story “Axolotl.” Attendees will learn about Jaspan’s creative process, the arguments the game makes, and the tool she used to create it, GameMaker. Lunch will be served, and all are welcome.

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Well Played: With Those We Love Alive

Love Alive, which pulls the player’s body into the game space. The game is free, and you are welcome to bring your own computer to play it, but the DSC will also have it running on its own machines. You may also want to bring headphones, and you will need,