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News

Annotation Swarm: A Conversation About Ethical Programs

Brown’s Ethical Programs is part of Digital Culture Books, an imprint of the University of Michigan Press. It explores the rhetorical potential and problems of a new era of hosts and guests and asks how both human and computational machines develop “ethical programs” for engaging with those that arrive on

The Digital Studies Community

Center is an academic center for research and education. The Center helps kick-start, facilitate, support, and promote projects that are made possible by the convergence of digital technologies with the humanities as well as the natural and social sciences. The nature of digital studies and the Center is one of

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Events

Well Played: With Those We Love Alive

Each semester, the Digital Studies Center hosts a series of Well Played events during which students, faculty, and staff discuss and play videogames. These events are based on the ETC Press Journal, Well Played, and they encourage close readings of game mechanics and narratives. Well Played sessions are free form,

Projects

of identity that combine to affect power, social capital, and privilege. The gaming environment takes players through social environments and across locations as they navigate decision making collaboratively in an effort to locate, exploit, and mediate social capital, power, and privilege. Kwangwon Lee, Associate Professor, Biology – The Center for

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Events News

Announcing: Visions of Place

Exhibit Israel offers a unique opportunity for a major exhibition of contemporary art and extensive, related programming, providing a series of lenses through which to view and to better understand the complexities of the country. Geography, in its physical, personal, religious, intellectual, political, existential, historical, economic and other manifestations, is