Well Played: Firewatch (November 2, 12:15pm)

firewatch-e3-5Join us on Wednesday, November 2 at 12:15pm in the ModLab (Fine Arts 215) for another Well Played session. DSC Intern Joe Dupon will lead a discussion of Firewatch, game in which the player follows the Story of Henry, a fire lookout in Shoshone National Forest. The game has been praised for its beautifully rendered scenery as well as its deft storytelling.

As always, those attending will be encouraged to play portions of the game and to discuss gameplay, artwork, sound, storytelling, and more. This event is free and open to the public.

Resident Evil Demo with Game Day Live

Resident Evil 7 Demo with Game Day Live, October 28 12pm-4pm

Resident Evil 7 Demo with Game Day Live, October 28 12pm-4pm

In celebration of Halloween, join Rutgers-Camden Game Day Live in the ModLab (Fine Arts 215) for a play through of the Resident Evil 7 Demo. The event will run 12pm-4pm, and all are invited.

Please be advised that Resident Evil contains violent imagery.

Scalar Workshop

Friday, September 23
ModLab (Fine Arts 215)
10am-4pm

Lunch will be served. This event is free and open to the public.

A Matter of Bits” at Rutgers Day

Selected works from the recent “Electronic Literature: A Matter of Bits” will be on display during Rutgers Day, an event that offers a full day of events for visitors who are interested in seeing the cutting edge research and teaching happening at Rutgers-Camden.

The DSC booth will be setup in the breezeway of the Fine Arts Building. Visitors will be able to interact with works of electronic literature on a Microsoft Kinect, a Commodore 64, a Macintosh Classic, and other platforms.

Date & Time
April 30, 2016
10:00 am-4:00 pm

Comic-Making, Map-Making, and Re-Shaping Workshop

 

Jake-with-MapComic-Making, Map-Making, and Re-Shaping Workshop
April 14 from noon to 2 p.m. in the ModLab (Fine Arts 215)

What if comics weren’t patterned after books? What if comics had some other shape? In this hands-on workshop, comics artist Rob Berry will challenge us to envision and design a comic story that unfolds like a road map rather than a book. Berry has prepared a template for page design using ComicLife software and will bring examples of work made in this format. Those attending the workshop will use ComicLife to build maps of their own. This is a hands-on, art-making workshop.

Free Lunch will be served.

RSVP recommended but not required.