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Well Played: Walkthroughs and Close Readings of Videogames

US3659285-1 (1)Each semester, the DSC hosts a series of Well Played events during which students, faculty, and staff discuss and play videogames. These events are based on the ETC Press journal Well Played and they encourage close readings of game mechanics and narratives. Well Played sessions are free form, collaborative, and interactive. All are welcome to attend, regardless of expertise or familiarity with videogames. All attendees are invited to join in by both playing and discussing games. Well Played sessions take place in the ModLab. Keep an eye on the DSC Calendar for announcements about future sessions.

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Chinese Art: Traditional and Digital Approaches

Chinese Art_course cover image

Digital Studies Fellow Chinghsin Wu will be teaching a Digital Humanities course in Spring 2015, Chinese Art: Traditional and Digital Approaches (the course is cross-listed between Fine Arts 50:082:363 and Art History 56:606:609:01). The course introduces students to the arts and architecture of China from ancient through contemporary times, with an emphasis on the impact of digital techniques on this field. The class will investigate and critique various digital resources established in recent years as tools for understanding Chinese art. At the end of the course, the students will use online tools and the facilities of the Digital Studies Center to curate their own virtual exhibition of Chinese art. The course meets Tuesdays and Thursdays 11:00 to 12:20.